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The 39 Clues (The Maze of Bones, Book 1)

 Rating 4
enlarged image: The 39 Clues (The Maze of Bones, Book 1)
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80% Recommended by our customers.
Publisher: Scholastic Press
Catalog: Book
Release date: 2008-09-09
Media: Hardcover
Number of pages: 224
Ean: 9780545060394
Book Isbn: 0545060397
Reading level: Ages 9-12
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Author:
Rick Riordansee more Books by Rick Riordan

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Professional Review:
Minutes before she died Grace Cahill changed her will, leaving her decendants an impossible decision: "You have a choice - one million dollars or a clue."

Grace is the last matriarch of the Cahills, the world's most powerful family. Everyone from Napoleon to Houdini is related to the Cahills, yet the source of the family power is lost. 39 clues hidden around the world will reveal the family's secret, but no one has been able to assemble them. Now the clues race is on, and young Amy and Dan must decide what's important: hunting clues or uncovering what REALLY happened to their parents.

The 39 Clues is Scholastic's groundbreaking new series, spanning10 adrenaline-charged books, 350 trading cards, and an online game where readers play a part in the story and compete for over $100,000 in prizes.

The 39 Clues books set the story, and the cards, website and game allow kids to participate in it. Kids visit the website - the39clues.com - and discover they are lost members of the Cahill family. They set up online accounts where they can compete against other kids and against Cahill characters to find all 39 clues. Through the website, kids can track their points and clues, manage their card collections, dig through the Cahill archives for secrets, and "travel" the world to collect Cahill artifacts, interview characters, and hunt down clues. Collecting cards helps: Each card is a piece of evidence containing information on a Cahill, a clue, or a family secret.

Every kid is a winner - we'll give away prizes through the books, the website and the cards, including a grand prize of $10,000!


User Reviews:
 Rating 5   Written on December 4, 2008
   Summary: Sure it's a marketing strategy...but hey, it's a good story too
I ordered this for my son for Christmas. It arrived yesterday and it just sat there...enticing me. So I started to read just a bit to see what the hoopla was all about and lo and behold, I got sucked into the story.

I have absolutely no problem with the cards being part of it. My son collects cards from different things--why should this be any different than his Pokemon collection? He'll be reading...bonus #1....he gets to collect cards...bonus #2...and it's online as well...big bonus!


 Rating 5   Written on December 3, 2008
   Summary: Best Book Ever!! Can't Wait for Book 2
My Mom got me the Maze of Bones book and some of the cards. I have to admit, I am not a reader! In fact if there is anything!! else to do I will do it to avoid reading. But, I really loved Maze of Bones. I loved the book because it doesn't really end. It keeps going and leads to another clue and another and so on. I liked the way the two kids even though they were alone and afraid at times they kept going. The other families or people looking for the clues were kind of weird and quirky and they made me laugh. I liked the cat Saladin ( murp:-) ). I think that maybe Amy and Dan's grandma knows something about the kids than we don't know yet. I think that they are really truly good and deserve something good to happen for them. I hope in the end Amy and Dan discover the secret first.

 Rating 3   Written on November 30, 2008
   Summary: Will Be Wildly Marketed to the Younger Crowd
I bought this book for my class because some students asked for it. It is very much like many Japanese Manga books whose purpose is to collect and trade cards. The kids will go wild, the adults less so. The book is pretty well written for its kind but is merely busy and goes from one place to another like an amusement park ride. Not too different from you usual Hollywood movie nowadays. I'm sure a movie is in this book's future.

 Rating 5   Written on November 20, 2008
   Summary: The Maze of Bones
Dan and Amy had always felt that they were Grandma Grace's favorites. Ever since their parents had died, she'd always had time to spend with them. She appreciated their gifts and always encouraged their creativity. When she passed, Dan and Amy were deeply saddened. All the relatives showed up at the funeral but really they were all just hoping to get a piece of Grace's vast fortune.

Grace being a rather unique woman herself, arranged to have the last word. After the funeral, a group of the relatives was quickly ushered into a room where the will was to be read. Each person was offered a choice. They could either leave the room with a million dollars or they could get a clue that would lead them on a quest. The first group to find 39 clues would find out something that would make them the most powerful person ever.

As you'd expect, Dan and Amy take their clue and begin the very dangerous journey. The first clue leads them to Benjamin Franklin, a distant relative to the children. It's a journey that takes them across the country and eventually to France. The two experience secret rooms, burning buildings, explosions, and creepy catacombs.

Read the book and then be sure to sign up for the online game. The website includes a variety of different fun interactive games and code breaking exercises that help uncover even more clues. Each week more activities are added.


 Rating 5   Written on November 19, 2008
   Summary: Key to the fun
If you've heard about Scholastic's maverick, multimedia series, The 39 Clues, and you've come to read this review of the inaugural title, THE MAZE OF BONES by Rick Riordan, with the hopes that I'll share the game-launching clue found at the end of the book, you are about to be disappointed. Share the clue that will start a real world game where readers become potential Cahill heirs and there are thousands of dollars in prizes at stake?* No. I'm better than that.

I have honor! I have integrity! I have an advance reading copy that's intentionally missing the last 40 pages, so even I don't know what the first clue is!**

Here's what I can tell you about the partial advance copy I received. Think of it as THE WESTING GAME meets "The Amazing Race" and together they each power slam a gallon of Red Bull. Reviewing a book that relies on deception and clues to propel its rocket-like plot can be tricky: how do you lay out the action without spoiling the fun? So here's my best attempt at telling you what's going on without ruining what's going on.

Fourteen-year-old Amy and eleven-year-old Dan are part of a very select group: they are two of only a handful of people with blood ties to the powerful Cahill family named in the will of their recently deceased grandmother, matriarch Grace Cahill. These beneficiaries are given a simple choice: they can walk away from the will reading with $1,000,000 and, in doing so, renounce all claims to any other piece of Cahill legacy, or they can surrender this inheritance for something potentially far more valuable: the secret that makes the Cahills the most powerful and influential family in human history. A secret that will be revealed through a worldwide scavenger hunt for 39 clues, of which there can be only one winner. With their parents lost in a fire years before and hoping to flee the guardianship of their tyrannical aunt, the siblings see little choice but to track down the 39 clues in the hopes of securing their futures.

A series of mini-clues involving Benjamin Franklin --- a distant Cahill relative --- sends the pair on a chase that takes them from their home in Boston to Philadelphia and, eventually, across the sea to Paris. Adding a sense of urgency to their quest is the understanding that, never far behind, is a legion of their scheming, underhanded relatives who would do anything to win the game...and the easiest way to be victorious is to take out the competition. Alliances are made and broken, traps are plotted and sprung, and the only rule to live by is the parting advice given to Dan and Amy by their grandmother's attorney: trust no one.

The real world game that readers will be able to play involves clues to be found in books, trading cards and various interactive websites. The books, however, are key to the fun, and if the rest of the series follows Riordan's example (different authors will be contributing titles to The 39 Clues; the second installment by Gordon Korman will be available in December 2008), they will contain riddles wrapped in mysteries inside enigmas and be brimming with Cahill family intrigue. My only concern about where this is headed: can the answer to the mystery live up to the hype? One thing is for sure: it will be a great ride finding out!

* For more information about how the real world game works, check out www.The39Clues.com

** And if I had the clue, why would I give it to YOU? Sorry, folks, but from here on out, it's every Cahill for themselves.

--- Reviewed by Brian Farrey

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Lowest used price$7.96$3.00$7.14$7.00$3.04$7.98
Lowest new price$7.77$2.74$6.95$4.39$3.70$6.50
Collectible price-$33.99-$24.95$25.00$20.99
CatalogBookBookBookBookBookBook
Release date2008-09-092008-09-092008-12-022008-12-042008-04-012008-05-06
MediaHardcoverCardsHardcoverHardcoverPaperbackHardcover
Number of pages224224160-512368
Ean978054506039497805450834239780545060424978054512828597803160039579781423101468
Book Isbn054506039705450834270545060427054512828503160039561423101464
Reading levelAges 9-12Ages 9-12Ages 9-12-Ages 9-12Ages 9-12
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