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The Ultramarines Omnibus (Warhammer 40,000 Omnibus)

 Rating 3
enlarged image: The Ultramarines Omnibus (Warhammer 40,000 Omnibus)
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60% Recommended by our customers.
Publisher: Games Workshop
Catalog: Book
Release date: 2008-12-19
Media: Paperback
Number of pages: 768
Ean: 9781844164035
Book Isbn: 1844164039
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Author:
Graham McNeillsee more Books by Graham McNeill

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Professional Review:
Graham McNeill narrowly escaped a career in surveying to work for Games Workshop as a games designer. He has a strong following with his novels Nightbringer, Warriors of Ultramar, Dead Sky, Black Sun and Storm of Iron.

User Reviews:
 Rating 3   Written on September 12, 2007
   Summary: Descending order of good
When I bought this book, I did so because I like the concept of space marines. I did not know it was a Warhammer40k tie in, and I knew nothing about the game's universe. When I realized what I had bought, I figured I'd give it a shot anyway.

The leading short story is pretty good. It's actually a pretty classic senario of small force fighting off a greater. Quite a bit of it comes off as over the top, like how thirty men fought off hundreds over many hours. Not great, but a good set up for the characters and their basic motivations.

The first book, "Nightbringer", surprised me. The political intrigue around the attempted raising of a sleeping being of ancient powers worked quite well for me. I thought that the characters worked well and the interactions were believable. I was quite pleased, actually. But this is the best of the three books contained in this omnibus.

The second book, "Warriors of Ultamar", was more of a straight "blow everything up and move towards a goal" story. There was some small intrigue and several new characters, but they both seemed flat and stale. One group of minor characters, a selfish street gang, never showed any development at all over the story which begged the question why they were included at all. This is not a horrible book, and the alien menace is quite clever, but it isn't something that would bring me back.

The third book, "Dead Sky, Black Sun", was the same sort of linear tale as the second one, but just nasty. On the "Eye of Terror", an outcast planet of horrors, the author unleashes all the disgust of a bad splatter movie. I felt queasy reading parts of it and the plot didn't help distract from the gore. At times, this book was just a protracted bloodbath of nastiness. The characters became even more flat, right down to the recycled dialog from "Star Wars". It ends with a touch of cliffhanger, one that I will never have resolved as I plan to read no more of these works.

The first book is worth reading, wheather you are interested in the game or not. The second is poor, but definitly for the gamers. And avoid the third. And after reading these, I have no intrest in trying out the game.


 Rating 2   Written on June 5, 2007
   Summary: exciting background but dull writing
The WH40K world is an exciting and fascinating setting for fiction, and some authors for the BL stable exploit its potential to the maximum, adding new ideas and concepts and hence surprising the readers. I'm thinking of Abnett, of course, but also Counter and Goto. The problem with McNeill is that he seems to be so wrapped up in the integrity of the background that his Ultramarines end up being little more than cardboard cutouts. They're thin, uninteresting characters, albeit very well situated within the 40K universe. You can almost hear the dice been rolled in the background before anyone fights. In some ways, I suppose, the fact that he is writing about the Ultras is perfect, since they are the most 'conventional' of the Space Marine chapters. By far the most interesting of the books assembled into this omnibus is the last one, in which some of the Ultras' conventionality is challenged, but this is done in an overly forced and affected manner, which makes reading it hard work and actually quite unpleasant. It's great that McNeill tried to address some of his critics in that book, but he's still not there. In general, if you're a gamer interested in seeing how the game can be unpacked as a novel, read this. If you're not a gamer or if you just want to read an interesting sci-fi novel, you might avoid this book

 Rating 5   Written on May 8, 2007
   Summary: Enjoy the ride with the Sons of Guilliman
An advantage of being a relative newcomer to the Warhammer 40K world is you get to read the Omnibus editions of some of the best books from the Black Library. The new covers are very pleasing to see and you get 3 books for the price of 1. And more importantly, the ones I have read thus far have been awesome, the Ultramarines Omnibus is no exception, I did not hesitate to give it a full 5 stars.

The Ultramarines Omnibus follows the story of Uriel Ventris who has recently become the Captain of Ultramarines Chapter 4th company. The author does a good job of making Uriel's character exactly how one might expect a Space Marine of the Imperium to be...traits like his fanatical loyalty to the emperor, burning hatred of his enemies, willingness to kill and die for his emperor and chapter.

But Uriel isn't just that, we see a very nice representation of his other emotions that most people in the Warhammer Universe may not notice or might even be shocked to know a Space marine can have. His genuine concern for the common people of the Imperium, his doubts about his ability to command, his worries about diverging from the Codex Astartes - the code of war that the Space Marine must follow, and his anger and sometimes despair at the actions of some of his allies, particularly the Inquisition.

The books themselves have great plots and fast paced action that are well written and will not disappoint.

The first book Nightbringer's plot is an interesting mix of action and politics in a world of the Imperium and has one of the most interesting characters I have read about in the Warhammer Universe (Ario Barzano - can't say more than revealing the characters name to avoid any spoilers).

The second book is my favorite. Warriors of Ultramar is one of the best War novels I have read...its about a desperate attempt by the Imperium to defeat an unimaginably huge Tyranid invasion at an Imperial World Tarsis Ultra, which the Ultramarines are oath bound to defend.
The Ultramarines together with the Mortificators Chapter space marines, Ordo Xenos arm of the Inquisition and their associated Deathwatch space marines, 2 Imperial Guard regiments and the defenders of Tarsis Ultra, and the Imperial navy stuggle to fight the Tyranids. You get immersed into the action you could almost feel like you are in it, whether in a huge space fleet action or in the trenches and the walls of the defenders.

The 3rd book, Dead Sky, Black Sun, is set in a world deep in the Chaos held Eye of Terror. Its a brilliant portrayal of a world in the hands of Chaos, with Uriel trying desperately to do his duty and keep his sanity amidst the horrors around him, which include daemons, renegade space marines and factions of the Chaos Space marines of the Iron Warriors chapter battling each other for power.

Hope you enjoy it as much as I did.


 Rating 2   Written on April 18, 2007
   Summary: One of black libraries less impressive authors
Im only part way through this book, but right from the get go things are a little to over-the-top for me. Mcneill is one of those authors that is more geared for comic books. For example; the very first encounter in the book has the main character and his unit causing 10 times amount of causulties on his opposition (which includes space marines of its own)then they take on their side.

This wouldnt bother me as a last stand type schene but the main character KILLS several enemy space marines with his bear hands with single punches, while on the other hand he brushs off las fire, bolter rounds, close combat attacks, and various shrapnel explosions without effort. The unit the main character is with does eventually get over-run and mostly whiped out, but not after one of those 100 to 1 odds type situations where the enemy (who was supposed to be much more then equivelent) takes horrendus loses for using primative ww1 style tactics reminicent of old school 40k style thinking. Its terrible at first but gets less painless the further down the book these schenes get because the damage gets more colateral. Still not quite enough, but at least they do start taking hits.

The second issue i have is that Mcneill also has difficulty bailing his characters out of trouble. For example; on this begining schene the captian of the unit takes off to go on a suicide mission by himself. He uses a jump pack to get underneath a bridge but is attacked by several raptor marines. Somehow Mcneill thought it would be realistic to save his character by using a newly arrived thunderhawk who makes an attack which kills several of the raptors, but my problem lies in the fact that both the captain and the raptors were all suposed to be located UNDER the bridge meaning line of sight would be nigh impossible for an overhead aerial craft. He also went to the trouble of sending his character to the center of the bridges underside as to avoid his oppositions line of sight as much as possible, so even in the unlikely event that the craft was coming from below the bridge somehow its still a little hard to take in.


 Rating 5   Written on August 18, 2006
   Summary: The Ultramarines represent loyalty and courage
The Ultramarines represent loyalty and courage, fighting against the enemies of mankind: this premise fostered a trilogy of novels which here appear under one cover. It's a pleasure to see NIGHTBRINGER, WARRIORS OF THE ULTRAMAR and DEAD SKY here - plus a new connected short story: under one cover the story flows smoothly and evenly.

Diane C. Donovan
California Bookwatch

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CatalogBookBookBookBookBookBook
Release date2008-12-192006-12-262005-01-042008-11-122006-04-252006-07
MediaPaperbackPaperbackPaperbackPaperbackMass Market PaperbackPaperback
Number of pages768768768768416416
Ean978184416403597818441641659781844161560978184416457897818441629499781844163700
Book Isbn1844164039184416416018441615601844164578184416294X1844163709
Reading level--Young Adult---
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